Release Date: March 14, 2017
Seaquence, a unique musical composition app is available on the iOS App Store. It runs on all modern iOS 8 (or newer) devices and screen sizes.
Seaquence is an app for iOS that enables you to compose music with collections of synthsizer creatures. Only the voices in view can be heard, resulting in organic and dynamic soundscapes as you explore and create your mix. The creatures body and tail are generated from the parameters of its synth and sequencer, which in turn modify its swimming patterns. Visually immersive and sonically dynamic, Seaquence is a unique and fun audiovisual environment.
Featuring a pro-level synthesizer and timing engine controlled by a fun and direct interface. Even composers who are brand new to synthesis will be able to unlock their synesthetic creativity. For more experienced users, Seaquence features MIDI support and tempo sync, allowing the app to integrate with other apps gear.
Edit your sounds with multi-touch controls including a polyphonic sequencer, chromatic scale w/octave, amplitude envelope editor, multiple waveform types, and more. With a single in-app purchase for the introductory price of $6.99 USD, all extended features of the app unlock and include delay fx and fx send, filters (hipass, bandpass, lopass, and notch) and filter attack envelope, additional voice modes, extra sequencer controls, transpose, MIDI + Clock Sync, and more.
Seaquence enables you to share your sessions with friends with a sharable link, and has an in-app browser todiscover what other people are making.
The Seaquence App is created by Okaynokay (Ryan Alexander and Gabriel Dunne), based on their original project seaquence.org which was originally created by Ryan Alexander, Gabriel Dunne and Daniel Massey, with support from Gray Area Foundation for the Arts.
10% of all profits go towards supporting our community at Gray Area Foundation for the Arts, a San Francisco non-profit arts organization.
More info at grayarea.org.
Seaquence was created by Okaynokay (Ryan Alexander and Gabriel Dunne), from the San Francisco Bay Area.
Ryan artist and researcher currently focused on interactive audiovisual experience design. His recent works include generative simulations, live visual performance, spherical photography, and motion graphics experiments.
Gabe is an artist from San Francisco whos work includes audiovisual experiences, performance, and installation. With a background in design and music, he’s used computers in his practice ever since he was introduced to his Dad’s Commodore 64 and Amiga 1000 as a toddler.
In the spring of 2009 Ryan Alexander, Gabriel Dunne, and Daniel Massey participated in fledgling arts organization Gray Area’s first artist residency in the Tenderloin, the heart of San Francisco. While in residence they created the original seaquence.org web app with support from the Gray Area team. Seaquence became a seminal project in the organizations history that blossomed into a vibrant community and has accumulated well over 300,000 compositions. It continues to be enjoyed by people around the world.
Seaquence spanned into physical installation as well. A hardware ‘SeaNome’ RGB button grid was created as a hardware controller and used in physical installations.
Since then a lot has changed. seaquence.org was originally written in Adobe Flash before the original iPad was released. Flash has slowly been phased out as an interactive platform on the web, and doesn’t work at all on mobile devices.
In mid-2014 Ryan and Gabe decided that the best way to keep the Seaquence community alive was to do what they had been talking about for years — bring the app to iPad. Over the next two and a half years, they built a new version of Seaquence from the ground up with a brand-new codebase, introducing shiny new graphics and a high quality sound engine, graduating Seaquence from a Flash web-toy to a fully-featured musical experience.
Daniel is an artist, musician, and designer currently based in Berlin. He was a co-creator of the original Seaquence project.
Gray Area Foundation for the Arts, Inc. is a 501(c)3 Non-Profit Organization supporting Art & Technology for Social Good.